- Both the 10 and 25 player instances of the Crusaders' Coliseum drop a new Emblem of Triumph.
- Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
- The heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Triumph.
- The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.
- New achievements have been added to collect various amounts of any combination of emblems.
This means the following
t8 Helm - 2 Days
t8 Chest - 3 Days [5 days total so far]
t7.5 Shoulders - 2 Days [with 10 Badges left over from t8 chest]
t7.5 Pants - 3 Days [Now with a total of 25 Badges Left Over]
t8 equivalent Gloves - 2 Days [But with again 25 badges left over]
t7.5 equivalent Ring / t7.5 equivalent Cape / t8 equivalent Neck / t8 equivalent belt / t7.5 equivalent idol - all 1 day, with one being bought from leftover badges
t7.5 equivalent bracers / t7.5 equivalent shoes - 2 Days
t7 equivalent trinket - 2 days
In 22 days, assuming you ran every single heroics and No Raids [which would add an additional 11 for 10 man naxx, 11 for 25 man naxx, 4 for OS, 4 for Heroics OS, 2 from EoE, 2 from H-EoE, and finally 4 from VoA and 4 from H-VoA, that totals up as 42 / week]. Factoring that in, every 7 days you would have an additional 42 badges, which would knock out 4 days of heroic farming.
So in about 18 days for someone geared for Raids, or 22 days for someone just farming every single heroic, You are looking at the following
t7.5 - Two Piece Bonus
t8 - Two Piece Bonus
And every single piece of gear save 1 trinket, a weapon, and 1 ring [0 rings if you are a druid healer or priest healer as you can buy the Renewal of Life and Band of Channeled Magic] will be tier 7.5 equivalent or better
I am not sure what it is that Blizzard is trying to accomplish, but I suspect it is aimed at a casual player base and getting people straight geared for Ulduar as they assume their entire player base has seen all of Naxx 10 / OS / EoE / VoA. Which I suppose is a fair assumption as the majority have seen good bits of it. However it raises some very strong questions about actually earning gear and such, as someone in quest blues / 78 instance blues can easily farm all the heroics in game right now. So in less than a month [ie only 3 raid lockout periods, actually less] someone can go from all quest blues to nearly full epic [and almost the "Epic Achievement"] guaranteed.
I would like to emphasize this math relies on the fact that Blizzard has said nothing about the cost of current items changing, especially the conquest items. For causals however, this is really a great change and allows them to see upper echelon gear, and for those of us who are heavy players not only can we get alts geared all the much faster, but our off specs as well. I'll be honest, I'm quite looking forward to getting Lynxchan's Feral Gear from only instance blues and a variety of weaker instance epics into nearly full t7.5 without rolling on a single piece of gear.
Also noting that they are bumping the mp5 from all items that give mp5 by 25%. Again I'm not really sure what Blizzard is after, but all the more power to them. The key is about making the game fun, and I really do think that is what they are going for here. The only downside for their business that I could see is in players who have a strong dislike of the casual players out there.
I can't wait to get Lynx her t7.5 shoulders and finally get a cool looking hat [lol sailor mon lol].